Most of the good stuff is locked at first, but after a while you’ll be able to create some pretty impressive freaks. If the selection is not to your liking, you are free to create your own character with the surprisingly in depth creator. There’s no new characters apart from Taven and Daegon the stars of the new “Konquest” mode and throwaway entries like “Meat” and “Mocap.” The roster is impressive but smacks of quantity over quality. Personally I would have preferred “earning” more of them, but that’s just me. Most of them are available straight out of the box as well, which is either a good or a bad thing, depending on how much you enjoy “unlocking” new stuff. Right out of the gates Armageddon impresses with a roster of no less than 62 fighters. The question is will it go out with a bang or quietly fade away? Yes Mortal Kombat is back, incomprehensible plot and all, for its final outing on PS2. ![]() What waits for them at the summit will save the universe from Armageddon. The flickering flame on top draws the fighters like moths. Suddenly in the midst of an epic clash the ground shakes as a giant pyramid rises. The mortal kombatants have reached such extreme levels of power through their constant fighting that their very existence puts the entire universe at threat.
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